What is CultureLab Shuffle?
Based on the rules of the game, students had to imagine their own cultural project from a deck of cards. In groups, they imagined a cultural event from A to Z: type, artistic disciplines, activities, date, location, values, mediation, partners, audience... all within a fictitious budget of €5,000.
The principle of the game is simple: lay the cards on the table and have them interact to build a mind map that serves as the basis for the project.
In the second stage, the various groups had to put their ideas into practice by constructing a structured schedule and budget for their project. An activity that challenged students to come up with viable projects in record time.
Well done to the students for a brilliantly executed exercise!